SORRY!

 
 

 

Basement Gallery, Melbourne 1995

 

Sorry Quicktime 2.5mb

 

 

 

 

       

 

 

             
             
           
 

Sorry! is an interactive computer installation which exploits the stylistic slapstick violence/humour of mainstream Western animation and comics, while at the same time, teasing our innate desire to anthropomorphise inanimate objects.
Though game-like in appearance, SORRY is not really a game, as there is no skill required and no element of chance. There is only one purpose, and that is to allow the user to inflict inane and senseless representational violence onto an inanimate object. Sorry is like therapy.


With the on-going development of user-friendly interface design for the personal computer, as users we are being continually required to "suspend" our belief of it's mechanical nature, and instead regard them with them more humanly virtues of intelligence, patience, helpfulness, and even personality. But when things go wrong, a system error, a virus, the facade melts away, and we are once again confronted with nothing more than an idiotic, cryptic, computing machine.
Sorry attempts to intensify this paradox by creating an absurdly user-friendly environment, the epitome of personified technology. But to cooperate with this friendly beckoning blob you are required to abuse it, and like the dumb machine that it is, it must endure the procedure until the user is satisfied.
- but the "abuse" of course, is purely subjective, and is completely meaningless to a computer. We are suspended between the desire to project life into these cute graphic representations of infant-like characters, and the more objective understanding, that it is in fact only a machine.

Martine Corompt 1995

 

 

 

 
                       

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